Nick's Raytraced Kenny.

Feb 2, 19983 posts by 2 posters
3 posts
Nick S Bensema

Since this isn't a binaries group, I'll point you all to an URL where you can find a GIF of my Kenny model.

As some of you may know, I chose Kenny because he was the only character that I felt hadn't yet been done properly in 3-D. And I admit, getting the lining of the hood just right wasn't easy, but I did it.

Let it be known that I had to start the legs over; they're attached wrong, so they "fall off" if I change the angle... and the feet are all wrong, if you look at them from any other angle. Also, in most cases the drawstring will be "commented out"... it, too, doesn't look good from other angles, but unlike the legs, I don't think it could be done better.

http://www.primenet.com/~nickb/kenny_lb.gif

When it's complete, I'll send it to Taison Tan for his collection. Then I'll probably work on the other main characters, and/or scenery.

For those of you who are wondering, I used POV-Ray for this, and I didn't use any modeler.

Nick Bensema 98-KUPD Red Card #710563 UIN: 2135445 ~~~~ ~~~~~~~ ~~~~~~~~~~~~~~~~~~~~ Prepare ship for ludicruos speed! http://www.climatefacts.org/ - Everyone but the bad boys have to behave.

Nick S Bensema wrote:

You drew Kenny!

You BAStard!!

Darla ---Very nice, Nicholas. May we put it up on the fridge now?

In article ,

No. I rendered him in a computer program.

If I drew him, I would have impressed some chyk with it and thus have no further need to seek the approval of the Usenet community, because I'd have my face buried between my approval's legs.

Nick Bensema 98-KUPD Red Card #710563 UIN: 2135445 ~~~~ ~~~~~~~ ~~~~~~~~~~~~~~~~~~~~ Prepare ship for ludicruos speed! http://www.climatefacts.org/ - Everyone but the bad boys have to behave.