A pretty good Bob episode, with the classic mystery feeling again. It wasn't difficult to work out, of course, but there were various moments with the potentials to put in or subvert a twist, and that was nice. Bart having the foresight to alert the police before the game was neat, though I'm surprised Wiggum took him seriously. Also of note: with the focus on the typically heavy Bob plot, there was less chance for cringe-worthy jokes, and these days, that's a plus.
OK, well off I go back to vacationland. See you next week, chum....ps!
Opening notes R to L: Krusty swings across on trapezes with Mel Ralph: aah! (Despite new Barney) Barney: Hello! BOB: Aaahhhhh! Stu: Oomp!
DYN: ...Sideshow Bob is vocalized in the opening? (If you didn't know this was a SSB episode that could be a clue...) ...Walt enjoys radio station 89.4? (Such stations are not in use in the US, with even post-decimal frequencies I mean, so it could be a 555 phone number sort of thing or a clue Bob slipped somehow) ...Bob's family is nowhere to be seen?
Previous episode stuff 1F21: Making a big deal about a credenza DABF16: Koi {EABF01, 8F20, 4F14?} I think those are the clips of "hello, Bart" - plus another (newly animated) at the Statue of Liberty, and one referring to the San Francisco people mover (KABF19) 9F22: Besides the Cape Fear theme being used yet again, and the rake scene, this also uses Bob's love of Gilbert and Sullivan (with at least one song - "three little maids from school" - used in that episode too) 2F01: A plot point made of the famous Five Corners established here
One last thing In the first act, the montage of the city cutting costs, when the prisoners were let out to play, what was the "no pepper" sign about?