Benjamin Robinson explores the frontier of nit-picking: The numbering of the GameStation is a bit odd. Normally the number refers to the generation of the unit (e.g. "PlayStation 2" is the second-generation PlayStation), or the bit-width of the processor (e.g. "Nintendo 64" uses a 64-bit processor). Unless they started making GameStations in the Colonial era, we aren't on the 256th generation today. On the other hand bit-widths normally comes in powers of two, so the expected predecessor to 256 (2^8) is 128 (2^7), not 252. Yeah, yeah, it's just a cartoon
Well, apparently, a new Game Station is released once every week.