comp game

Nov 24, 1999, 4:14 AM ET21 posts by 7 posters
21 posts
James W Sager Iii

Excerpts from netnews.alt.tv.futurama: 23-Nov-99 Re: futurama video game? by " grosse"@rmci.net

For comical effect, it could have bonus hidden games like the intro game of th e first level.

For simplicties sake, one could make one based on the episodes.

Though the best game I've played that was also comical was Sam and Max. Though its a movie game(You must the red key to continue games), I found it VERY humourous. Some people liked maniac mansion too. It seems like the succe ssful comdey games use the linear quest style method to play. And I'd have to agree. I mean, remember Zork, typing jump when you're on the bridge? All the comical factors are there in quest games, where items trigger things, or talking, or just using stuff. Linear games are very relevant to cartoon comedies too. The viewer should be 'watching' more than playing. It has to be ergonomical too, but not incredibly easy so they can beat it too fast, but the things that slow the user down should also be as entertaining as they slow the adventurer.

I don't think 3d is where they want to go with this. for a good failure, look at south park for the n64. South park is on its own spectrum, but 3d shootin g really isn't that 'funny' what you were looking for when you buy the game.

I'd be very displeased if they made a game that wasn't a linear quest game. I hate all linear quest games unless they are cartoon comedies. I'm a big fan o f many other types of games too. What is cool is that linear quest games are easy to code too. If provided with art work, a story board, and what stuff do es to what, I could code a commercial quality game by myself in 3 months. A t eam of programmers, working on this for 6 months could not only complete the g ame, but add in so many bells and whistles that'd people would talk of the gam e play. Maybe a 3d virtual world(something just to be impressive of the futur e) could be built, but I'd be upset if it wasn't primarily quest driven, or th e time taken to make the game rendered 3d detracting from the game.

TrapezoidJames W Sager Iii

Trust me, making a linear quest game (or an Adventure Game as we call it) isn't that easy. Tons of item descriptions and puzzles need to be done... I agree about Futurama being an adventure game... It would be really cool. And, BTW, if you only like cartoon comedies, you won't discover the world of not-all-that-cartoony comedies. Monkey Island 1 and 2, for instance, are from the makers of Sam and Max and they're just as funny and entertaining.

James W Sager Iii wrote in message news:[email]...

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John P. HayesTrapezoid

Monkey Islands 1 and 2 are the pinnacle of SCUMM fun! They where so damn funny they could actually laugh me into tears sometimes. People who enjoy any of the Modern SCUMM games should check out those roots. And the music is damn fine too!

In article , "Trapezoid-- Ya!" wrote:

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John P. Hayes wrote:

damn

enjoy

music

I'm still a huge fan of Zak.

Martin 'Anakin' Schmidt Please reply to [email] R.I.P. Greg, we miss you
TrapezoidJohn P. Hayes

It's nice to find other Lucas Arts fans out there! Yeah, the music is awesome. MI2 was the first to use iMuse and it all blended together wonderfully... I hope LA makes another adventure game soon! Until then, it's Indy3D for me...

John P. Hayes wrote in message news:[email]...

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John P. HayesTrapezoid

Is indy3d in the same vein? Or was it just what your playing lately?

In article , "Trapezoid-- Ya!" wrote:

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TrapezoidJohn P. Hayes

Indy3D is pretty much a Tomb Raider-ish game, but with more puzzles and you can't make or want Indy naked. It also features a whole buncha Monkey Island cheats, including a 3D Guybrush!

John P. Hayes wrote in message news:[email]...

John P. HayesTrapezoid

oooowaaaa! Holy moley. Thanks for the info.

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TrapezoidJohn P. Hayes

Visit www.mixnmojo.com where LA fans unite...

John P. Hayes wrote in message news:[email]...

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The real roots of course are in Maniac Mansion and Zak McKracken. I think both of them are tighter and wittier than the original Monkey Island (although part 2 was hilarious). Zak is the real classic...with as much intelligent satiric humor as the best episodes of The Simpsons.

Of the first "talkie" adventures, Sam & Max was more cartoony, and less logical, than Day of the Tentacle and the very realistic Indy and the Fate of Atlantis, both of which I enjoyed a lot more. Of all the games Tentacle and Zak are my favorites...both are hilarious and witty in a way that is colorful and "animated" without being "cartoony." Certainly all of the Lucasarts adventures should appeal to anyone who loves the classic Simpsons and Futurama...

-Eric S. ([email] or [email] or [email])

	"I've been wasting my life.  I'm going to do what I always dreamed of.
	 I'm going to write that sitcom about the sassy robot!"
	  -Matt Groening creates Futurama?
TrapezoidEric S.

My personal favorites are Grim Fandango and and the MI Trilogy. Sam and Max are also up there-- that was my first adventure game and I've been a fan ever since. Anyone here ever read their comics or more likely seen the short lived show on Fox kids? Their anti-social comedy is definately likable if you enjoy Futurama.

Eric Sansoni wrote in message news:8262g0$[email]...

,

enjoy

music

Tentacle

John P. HayesTrapezoid

I liked the fox cartoon! I also have a soft spot for Full Throttle since I got it for free in a collection and it kept me entertained when I was sick.

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John P. HayesEric S.

Oh yeah totally forgot about MM. I'm gonna go nuke something.

In article , [email] (Eric Sansoni) wrote:

,

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In article , [email] (Robert Muldoon) wrote:

Could you please set your WebTV tosend text-only messages?

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When that newsgroup (alt.discuss.fan.jurassic-park) passes, my posts will contain no html. You could help the process along by voting. At least I don't put colour, images, or sound on my posts.

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Amazingly enough, alt groups require no voting to be created, and voting can just get the net gods mad at you.

Until then, you are violating RFC, standard internet and usent etiqette, and plain old common sense.

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John P. HayesRobert Muldoon

gabba gabba HUH?! h...t..m.....argh.

In article , [email] (Robert Muldoon) wrote:

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In article , [email] (Robert Muldoon) wrote:

Ditto on the first part.

*plonk*

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