In "Fear of the bot planet" there's that great rip off of "Invasion of the body snatchers" when the robot realises Fry and Leela are not robots. This is followed by sentry robots picking him up and the "Intruder alert" annoucement over the PA. This is obviously a rip off from an arcade game (which I remember from my yoof), I thought it was Robotron, but i've got Robotron on Mame and it ain't that. So what's it from?
No shit? I bought the tape, which has long since gone to the great cassette deck in the sky, and have resorted to Napster to relive it. Got the whole album tho'. Ah, obscure classical music. <g>
I am 18 years old and I own the Pac-Man Fever 45. I also paid $20 plus shipping over eBay for the Coleco-made tabletop Pac-Man game because I remember it being great fun at my cousin's house when I was 5, and Pac-Man on a tiny monocolor LCD is a far better game than Quake could ever be.
Hmm, on second thought, maybe I don't understand.
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There's a Pizza shop by my friends house that has the old Pac Man Table. I still play that (and HI score) but you would have to pay me to play the kind of stuff they have in arcades now days. But I can't get enough of those old ones. I was raised on those imitation wood grain covered monsters of old.
I used to play Galaxian waiting on pizza with my dad on visitation Weds. I remember playing Space Invaders in the arcades. It's amazing how cool we think those old games are, till we actually run into them again. But you're right about the new stuff, it's all crap. I don't think I've been in an arcade in 10 years.
Well, the home console stuff like Atari 2600 is what I was really getting at. You remember having so much fun with them, but if you were to come across one today you'd be utterly horrified you ever though it was worth spending a hundred #x27;s on. Arcade games have always been far better in the graphics dept than consoles, although I bet Pong would bore even the most hard core nostalgic. Even considering that, the old school stuff had playability, something sorely lacking today. Seems to me arcade games are either streetfighter types with poor eye/hand coordination (that is, what you do with your hands to produce action on the screen is illogical or unintuitive), or driving games. I could be wrong, like I said I haven't been in an arcade for over 10 years.
Personally, i'm still fond of my Atari2600... granted, Pitfall is some weird existentialist nightmare in which you endlessly jump alligators forever and ever amen, but Adventure still delights me, and Megamania is plum delightful...
I think many of the better games have been just too engrossing and involved to really work in an arcade setting... Like Jet Set Radio, for example. That's the sort of game you play over the course of a month, not an evening.
On the other hand, there are some games showing up in arcades in recent years which are plum brilliant, and sure aren't confined to "Driving/Fighting" games. Crazy Taxi (which i don't really rank alongside those racing games, since it's... well, uh... it's Crazy Taxi) works quite well in an arcade setting, as the goal is simply to get the most points, and get people to their destinations, and keep the clock from running out. Then there's things like Samba De Amigo and Dance Dance Revolution which bring arcade gaming to new, weirder places.
I forgot what my point was, but. um. I like beans!
Is Dance Dance Revolution that one where you have to jump on the squares that the screen tells you to, and it's all set to music?
If so, I played that a few times at a Fun Plex near my house (do any of you guys remember Fun Plex? Hoo boy, I love FunPlex!). I gotta say it was pretty fun, especially since I was with two other guys, it was one in the morning, and there was nobody around. We almost broke that machine!
You know I would like Arcade racing games if they DIDN'T have that stupid timer. I pay a dollar I should get a whole race. With none of that goofy cartooney shit on the race course either. I want to see a Gran Turismo{sic?} 3 arcade interface. That would be cool. Build you car at home. Take it to the arcade pop your memory card into the machine. Give it a 6 speed shift gate, clutch pedal, full force feedback in the wheel, breaks, and ricaro seat, nice big high definition screen, maybe a driven set of gauges under the screen, and have like 4-8 of them networked together. Or maybe Decent with 2 heavily bebuttoned joysticks and pedals a real slick 3-D input interface. You'd have to learn how to fly the thing then you could really kick some ass in a death mode against other players. That would get me back into the arcade.
On Sat, 18 Nov 2000 03:38:25 GMT, Mike Zaite wrote:
I can't really speak for what's in arcades these days, I mostly play at home. But, I do love a good first person 3D game on the PC. Quake was pretty weak, but Quake II on a decent 3DFX is fun, and Unreal is great just walking around and looking at the artwork.
Unfortunately, many games use impressive graphics to cover for totally boring game play. Super Mario 2 and Castlevania on an 8-bit Nintendo are still unbeaten for game play. It was my first home console and now thanks to emulation I can play without having the old hardware hooked up. I'm pretty sure my console still works as well as it's closetmate, Genesis. I can't say what condition the old Pong knockoff is in.