FG seems to be the only show that does this: when they're doing a scene with quick movements or physical jokes, the animation kinda looks like it's sped up. Do they really speed it or do they maybe use more inbetweens?
How do they do this?
[email] (Cybersonic81) wrote:
If it looks sped up, wouldn't there be less inbetweens?
well, the movements look very smooth comparied to other series, so i was thinking more.
"Cybersonic81" wrote in message news:[email]...
The "smoothness" is a combination of animating something quickly on 1's, with few frames, and no overshoots (that is, poses pretty much pop from one to the next). Most American animation has slow, lumpy timing..watch something by Klasky Csupo like Rugrats or Thornberries...the poses sorta "lump" from one to another and the characters look like epileptic retards. Family Guy has quick and snappy timing, giving it that fast and fun look.
I think I know what you're talking about. A good example is when Howi Mandel is blowing the rubber glove up on his head. When he passes out he hits his head on the table and bleeds all over the floor.
If you look at it closeley, there are no inbetweens. Presistence of vision fills the rest in and it seems smooth when it is actually about 3 frames.
Blowfly" wrote in message news:[email]...
Yup. Start pose, end pose, 1 inbetween is all you need to get a quick snappy spontanious animation. It just wouldn't be as funny if he fell more realistically.
For smart use of this style of animation timing, look at the fight in Lethal Weapons. If it had been animated more realistically, with Peter winding up and hitting Lois with weight and impact - it would have been the most horrific thing ever. But with the quick snappy way it was animated, it's hillarious.