So I've been reading this group for a while, and I've noticed that the men (at least what we all assume to be men) for the most part are much more sensitive, smart - not the buffoons you would think men would be. Obvious traits since they are Daria fans. So why aren't you gals making moves on them, huh? Or have you already?
On Sun, 15 Aug 1999 04:58:00 -0400, "The Outsider" wrote:
Actaully, you *did* comment, because I'm starting at the post right now, 4 or 5 lines about my typing. And I suspect it's better for all of ATD that this be the last time it's mentioned.
Kyle The Manny Alexander of alt.sports.baseball.chicago-cubs
<sigh> All that time and money spent trying to get the crazy Europeans as hooked as us Yanks on the ballet that is US football, wasted.
Linebacker's Nightmare: Watching the offensive linemen form up for a screen pass and realizing that he is going to have to go thru the really big guys to get to the little, bitty ball carrier.
I remeber one play my high school team had where as the strong side tackle I would have to go and block the weak side safety after a screen pass. Let's just say they never saw it coming ;)
During the summer I kept the football withdrawl shakes down by watching the World Football League (not sure if that's right). I really liked the Scottish Claymores, mostly for the name, and had the idea that 'This face towards enemy' should have been printed on the front of their jerseys.
I initially thought of the two handed sword, but then I remembered the modern military usage. [1]
Where are the Scottish Claymores (team) from exactly anyway? (Duuh...) I've just remembered; when Channel 4 started to show American Football games, there was a bit of a US Football thing sweeping the country, and the UK/England team was on TV several times, along with their cheerleaders. Mostly on Kids Sat am magazine shows as I recall. I can't even remember their name (Lions, or something? Bulldogs? Knights?).
C4 also showed Australian rules football, and the Pakistani Khabbaddi (spelling?) which was a cross between volleyball and Aus football, near as I can remember.
[1] Knowledge gleaned from dealing with R(ocket) P(owered) G(renade)s.
LOL! (well, chuckle quietly, but it did make me laugh)
Then again, as if anyone in the UK cares anymore. Here, Soccer is the opiate of the masses. There's even a soap opera about it (Dream Team, on Sky 1, for those wanting to avoid it).
When I started dealing with RPGs, I was mainly on the "receiving" side. Eventually, I figured I could handle the "giving" side of things, and since then I've been both giving and receiving. Lately I've got tired of giving, and just want to get back to receiving (though events might conspire me to start giving again). The only live RPGs I've been near have involved Vampires.
I thought velveeta was another word for spam. It is on the Internet anyway. See the entry under 'V' in the jargon file, <URL: http://www.xerez.demon.co.uk/lexicon.html>
Have you ever tried the DOOM text adventure? It's the craziest thing I've ever seen. This guy has really recreated the DOOM levels (at least the 1st one, I don't know about the others), you recognize the area immediately.
[snip beginning]
Vestibule
The hangar entrance closes here to form a pokey corridor
leading into a room with a central staircase and two pillars on either
side of the stairs. The carcase of another marine is just to the
southwest.
You see a health bonus, a health bonus, a health bonus, a
health bonus, an armour bonus, and an armour bonus here.
A soldier is here.
A soldier is here.
A sergeant at the top of the stairs is here.
A sergeant at the top of the stairs is here.
Which soldier do you mean, northern soldier, or southern soldier?
( with your pistol ) BLAM BLAM BLAM SPLAT! Northern soldier dies from the damage you inflicted.
No, but perhaps it would have suited my old computer better than the real thing. I used to play Doom on a 386 notebook which achieved only 2 frames per second. In the time it took just to turn round you could be shot dead. I had to perfect the technique of swiping the mouse by just the right amount so I would turn by exactly the required angle in a single frame, so that I could shoot back before they got more than one or two shots at me. Nevertheless I ultimately completed the game even in nightmare mode with respawn, with the demons firing an unremitting stream of fireballs at me, which at times looked like in those movies where anti-aircraft guns are firing tracer bullets.
I think Doom was the best of the id games as far as setting & storyline goes. It's always puzzled me that it wasn't turned into a movie. They should re-release it using the high resolution graphics of the Quake engine. Oddly enough it actually looked better on my old monochrome screen, as the rippling pools looked very realistic, just like water. But in colour they are a garish green which spoils the effect.
2 FPS on Nightmare? Yii! It's hard enough without respawn.:)
They've tried it several times. Rumors fly back and forth but nothing comes of it. Hopefully it wouldn't be as bad as that Doom comic I saw reviewed on planetquake, where there was such intelligent dialog as "Now I'm radioactive. That CAN'T be good!" and "Big mouthed floating thingies!" or how about "You're STUPID! And you're gonna be stupid and DEAD!"
I don't think it'd work. One thing about Doom is that there is nothing like running into a crowd monsters and getting them to tear each other to shreds. Crowds don't work well in Quake.
To me, the attraction of Doom wasn't so much the plot as it was the setting and feel. That, and the ability to sublimate aggressive feelings through a computer game. ;-)
rich.
"Joseph Stalin, grab my armored muu-muu and together we will leave this foul Earth behind." -- Toon-La.
For me, the attraction of Doom and games like it is that it presents an interesting puzzle to solve. Where are the keys? Where are the doors? Where are the secrets? Getting through it without getting killed only adds to the challenge. Once the puzzle is solved it kind of loses its allure.
I didn't think Wolfenstein would have been popular in Germany given that it entails shooting Germans rather than beings from another dimension. I found the crudeness of the gameplay & graphics boring after a while, though it ran well on my old 386, unlike Doom. As with Doom though, I played around to find new challenges. Two of my achievements were, getting through locked doors without a key (and no I didn't use cheat codes - this was sheer gameplay, and is possible on most--but not all-- levels), and getting through the game without actually killing anyone apart from the final guard (who had to be killed to get the exit key). One of the surprises was I tended to sustain less damage if I dodged round people instead of killing them, it was basically just a question of running like hell. The same strategy works to a large extent in Doom and Quake too.
You're totally wrong. It was one of the most popular games around while I was in school (despite it's technical illegality because of its use of Nazi symbols that are banned here). The point is that you're not shooting "Germans", you're shooting "Nazis". For people under the age of 55, there is a difference. And since most gamers are probably under 30, meaning that very often (like in my case) even their parents didn't see the war, the difference is even bigger. Of course I can only speak for myself but the Nazis I grew up with are those Indiana-Jones-type-comic-relief-Nazis that the USA have been exporting in movies, computer games and TV series like Hogan's Heroes (I like that series very much, unfortunately it airs parallel to the Simpsons). I guess for my generation (the under-30s) WW2 is just another part of history. There are no personal feelings attached. I enjoyed shooting the Nazis in Wolfenstein and I enjoyed shooting the Brits in Battle of Britain (I always flew for the Luftwaffe because their planes were cooler) just like I enjoyed conquering Macedonia in "Centurion-defender of Rome". It's just a game in a historical setting. Thinking too much about it just gives you headaches.
Actually I liked that crudeness. Aside from the speed advantage (Doom on a 386 is really unplayable) it is much easier to navigate the game. A good thing if you play for time rather than kills. MSB
:) Something I once said relating to Marine's Best Friend, a modified version of the Doom source code: "MBF: Where the sanest place is behind a pack of your attack dogs.":)
(Snip)
Odd. Never seen that, though I did see Doom2D, a 2D platformer someone did using Doom graphics. You type in IDDQD and you get gibbed while laughter plays in the background.:)