My apologies if this ends up being a duplicate posting, I did the first one from work and still haven't seen it.
I know some of you were wondering if you should buy this game, so I figured I'd give a quick review after getting it, playing it, and beating it in about an hour Monday night.
Spoiler space ahead, in case it applies to people who don't want to hear about games before they buy 'em... :)
Daria's Inferno, much like Star Trek: Borg before it, lives up to Simon and Shuster Interactive's apparent credo of: "Give them an easy, interactive episode to entertain them once or twice". If you missed Borg, it involved about 2 hours of playing time that could be watched as a ~40 minute "movie" when you were finished. Here, this is compressed for the MTV generation as about 1 hour of playing time for ~20 minutes of actual material. Guess they didn't want to worry about the second CD.
Graphics in the game are about what you'd expect from a 2D animation heroine - although the backgrounds in the "cut scenes" noticeably lack detail, and the repetitive reuse of Trent for level transitions gets annoying. There's only about 20 minutes of material on this CD, couldn't they at least put a change in there?
Gameplay is, well.... insulting to Daria fans. This CD is marked as rated for teenagers 13+. Most Daria fans I've seen on the net are between 15 and 45 (I'm almost 30). The mind set needed for this game to be an actual puzzle would be about 5, however. Every object in the game has a use, but there are only about 30 total objects, almost all of which you literally CAN NOT miss. If their use weren't extremely obvious already (what would you try to do first with a garage door opener with a garage nearby, for example?) - the Sick Sad World segments spell it completely out for you. Kevin Thompson could beat this game in a day.
I must admit that there is one challenge however -- not getting so irritated at the interface that you use the CD as a frisbee. Movement of Daria is controlled with either the keyboard arrow keys (with _no_ use of diagonals on the keypad) or the mouse. Unfortunately, application of items on "irritants" aka enemies is _also_ with the same mouse button. Miss by a pixel and you walk straight into what you were trying to negate. I guess this was needed for the Mac port (I know 2+ button mice for Macs _exist_ but they are an option, after all...).
Setting aside the above -- is it worth it? Well, if you have a child of 5 or 6, sure. It's a fun little game. Otherwise, you _must_ be a fan of the show to enjoy this game. A rabid fan, possibly. There are gems for the fans, including an extended version of the show's theme "You're Standing on my Neck" by Splendora in the credits. Daria's comments throughout the game are also amusing, as is the story line. As dream sequence episodes go, I'd rather have seen this plot than "Depth Takes a Holiday".